


Work in Progress

Textures
This Project demonstrates a 3D scene which is built completely by coding, with out opening Maya. The language used for this is RenderMan Shading Language (RSL). RIB files are normally generated automatically by applications such as Houdini or Maya (plus Pixar's plugin). However, manually writing RIB files using a text editor focuses attention on the way that "elements" such as color, opacity, shading, lighting and coordinate systems are presented to Pixar's PhotoRealistic RenderMan rendering system.